Becca Baldwin

Becca is part of the Blizzard Entertainment's Cinematics team as a Rigging and Sim artist, as well as getting the opportunity to do hair grooming when schedules allow. Prior to working at Blizzard Becca focused solely on Hair Modeling & Hair/Cloth Simulations.

Dante’s Inferno: Cinematic

Dante’s Inferno: Cinematic

Beatrice
Hair styling and simming done by me.
Character Modeling done by Sze Jones.
Project supervised by Kevin Margo.

Beatrice is the first character where I felt I was really pushed towards realism, as much as time constraints would allow.  I did a lot of research and found images to use and style against.  It was so awesome to be able to push a character farther than I ever had before!