Becca Baldwin

Becca is part of the Blizzard Entertainment's Cinematics team as a Rigging and Sim artist, as well as getting the opportunity to do hair grooming when schedules allow. Prior to working at Blizzard Becca focused solely on Hair Modeling & Hair/Cloth Simulations.

WoW: Mists of Pandaria

WoW: Mists of Pandaria

I was responsible for the Orc’s hair and beard as well as many hair and cloth simulations throughout the cinematic. There was a team of us working on sims for this show and they all turned out great!

This was the first character I was able to work on for Blizzard, so it was super exciting 🙂  I was hired onto the Rig/Sim department, so it took a lot of bribery to have them even consider for me to do a character’s hair groom.  I’m so lucky to work at a place that really cares about their employees though!  My supervisor and producers really worked hard to be able to get me to do this.  Since I worked on the Orc and proved myself, I’ve been able to work on other characters as well!